Wilson Computer Ratings team analysis
Guilford (13-13)


Guilford's opponents in order of rating:
     Team            Rating        Score  Effect  W- L
   ---------------   ------       ------- ------ -----
   Emory              570.9 LOSS   97-103        22- 3 Division III
   Mary Washington    564.9 LOSS   78-82         24- 3 Division III
   Randolph-Macon     554.5 LOSS   73-83         25- 3 Division III
   Randolph-Macon     554.5 LOSS   73-94         25- 3 Division III
   Roanoke            518.7 LOSS   79-98         22- 6 Division III
   Virginia Wesleyan  501.7 LOSS   95-99         19- 9 Division III
   Hampden-Sydney     490.3 LOSS   79-92         17-10 Division III
   Hampden-Sydney     490.3 LOSS   83-88         17-10 Division III
   Washington & Lee   476.7 LOSS   88-90         17-10 Division III
   Washington & Lee   476.7 LOSS   96-97         17-10 Division III
   Marymount          437.5 LOSS   68-84         16- 9 Division III
   Shenandoah         433.1 LOSS   97-104        12-14 Division III
   Shenandoah         433.1 LOSS   72-78         12-14 Division III
>> Guilford           464.9 <<                   13-13 Division III
   Roanoke            518.7 WIN    89-85    ++   22- 6 Division III
   Cncrdia-Mhd        473.8 WIN    85-60    ++   20- 7 Division III
   Averett College    459.2 WIN    76-57    +    16-12 Division III
   Averett College    459.2 WIN    92-79    +    16-12 Division III
   NC Wesleyan        455.1 WIN   106-102   +    21- 6 Division III
   Lynchburg          454.2 WIN    92-88    +    14-13 Division III
   Pfeiffer           445.9 WIN   121-85    +    17-11 Division III
   Southern Virginia  422.8 WIN   109-93    +    15-14 Division III
   E Mennonite        399.0 WIN    89-68    +     8-17 Division III
   Coast Guard        388.1 WIN   116-84    +     8-17 Division III
   Bridgewater,Va.    382.3 WIN   108-72    +     7-18 Division III
   Greensboro         366.6 WIN   122-88         10-18 Division III
   Randolph           354.0 WIN   127-68    -     5-21 Division III

Games against teams within about 100 rating points are often the best indicators of a team's actual strength.

"Effect" ranges from "---", a game that caused a large decrease in the team rating, to "+++", a game that produced a large increase in rating.

Note that wins over very weak teams may actually hurt a team's rating (the opposite is true for losses to very good teams).

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