Wilson Computer Ratings team analysis
Guilford (13-13)


Guilford's opponents in order of rating:
     Team            Rating        Score  Effect  W- L
   ---------------   ------       ------- ------ -----
   Mary Washington    585.4 LOSS   78-82         29- 3 Division III
   Emory              583.4 LOSS   97-103        27- 3 Division III
   Randolph-Macon     551.4 LOSS   73-83         27- 4 Division III
   Randolph-Macon     551.4 LOSS   73-94         27- 4 Division III
   Roanoke            516.4 LOSS   79-98         23- 7 Division III
   Virginia Wesleyan  505.9 LOSS   95-99         19- 8 Division III
   Hampden-Sydney     486.8 LOSS   79-92         17-10 Division III
   Hampden-Sydney     486.8 LOSS   83-88         17-10 Division III
   Washington & Lee   472.3 LOSS   88-90         17-10 Division III
   Washington & Lee   472.3 LOSS   96-97         17-10 Division III
   Marymount          432.5 LOSS   68-84         16- 9 Division III
   Shenandoah         428.4 LOSS   97-104        12-14 Division III
   Shenandoah         428.4 LOSS   72-78         12-14 Division III
>> Guilford           460.5 <<                   13-13 Division III
   Roanoke            516.4 WIN    89-85    ++   23- 7 Division III
   Cncrdia-Mhd        470.0 WIN    85-60    ++   20- 7 Division III
   NC Wesleyan        450.6 WIN   106-102   +    21- 7 Division III
   Lynchburg          450.1 WIN    92-88    +    14-13 Division III
   Averett College    448.6 WIN    76-57    +    15-12 Division III
   Averett College    448.6 WIN    92-79    +    15-12 Division III
   Pfeiffer           441.1 WIN   121-85    +    17-11 Division III
   Southern Virginia  417.7 WIN   109-93    +    15-14 Division III
   E Mennonite        393.4 WIN    89-68    +     8-17 Division III
   Coast Guard        383.1 WIN   116-84    +     8-17 Division III
   Bridgewater,Va.    376.9 WIN   108-72    +     7-18 Division III
   Greensboro         361.3 WIN   122-88         10-18 Division III
   Randolph           348.6 WIN   127-68    -     5-21 Division III

Games against teams within about 100 rating points are often the best indicators of a team's actual strength.

"Effect" ranges from "---", a game that caused a large decrease in the team rating, to "+++", a game that produced a large increase in rating.

Note that wins over very weak teams may actually hurt a team's rating (the opposite is true for losses to very good teams).

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